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Didactic Galactic: Types of Knowledge Learned in a Serious Game

机译:教学银河系:在严肃的比赛中学到的知识类型

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Operation ARA is a serious game that teaches scientific inquiry using natural language conversations. Within the context of the game, students completed up to two distinct training modules that teach either didactic or applied conceptual information about research methodology (e.g., validity of dependent variables, need for control groups). An experiment using a 4-condition between-subjects pretest-interaction-posttest design was conducted in which 81 undergraduate college students interacted with varying modules of Operation ARA. The four conditions were designed to test the impact of the two distinct modules on different types of learning measured by multiple-choice, short answer, and case-based assessment questions. Results revealed significant differences on training condition and learning gains on two of the three types of questions.
机译:操作ARA是一种严肃的游戏,使用自然语言对话教授科学探究。在游戏的背景下,学生完成了两个不同的训练模块,它教导了关于研究方法的教学或应用的概念信息(例如,依赖变量的有效性,需要对照组)。在受试者之间采用4条件预测试的互动后设计的实验是在其中进行的,其中81名本科学生与ARA的不同模块互动。这四种条件旨在测试两种不同模块对通过多项选择,简短答案和基于案例的评估问题测量的不同类型的学习的影响。结果揭示了对三种问题中两种问题的培训状况和学习收益的显着差异。

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