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Using Traditional Keyboards in VR: SteamVR Developer Kit and Pilot Game User Study

机译:在VR:SteamVR开发者套件和试点游戏用户学习中使用传统键盘

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Following the commercial release of VR systems like HTC Vive and Oculus Rift to mainstream consumers, academic publications have explored the challenges of text entry in virtual reality. This paper describes a commercial developer kit that enables text entry using a traditional physical keyboard for HTC Vive. The paper gives a high-level system overview and presents the results of a pilot study exploring initial use of the devkit for typing in VR, focused on how users learn to adapt to this new VR text entry experience. The pilot study explored the use of a VR mini-game with the goal of helping users get familiar with VR typing.
机译:随着HTC Vive和Oculus裂谷等VR系统的商业发布,学术出版物探讨了虚拟现实中文本进入的挑战。本文介绍了一种商业开发人员套件,可以使用传统的物理键盘进行文本输入,用于HTC Vive。本文给出了一个高级系统概述,并提出了探索VR中义的Devkit的试验研究的结果,专注于用户如何学会适应这种新的VR文本进入体验。试点研究探索了使用VR迷你游戏的目标,以帮助用户熟悉VR键入。

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