Designing user interfaces for novel software systems can be challenging since theusability preferences of the users are not well known. This thesis presents ausability study conducted for the development of a user interface for gamedevelopers to enter game specific information. By conducting usability testing, theusability preferences of game developers were explored and the design wasshaped according to their needs. An assessment of the overall usability of the finaldesign is provided together with the main findings that include the usabilitypreferences and design recommendations. The results showed that the mostvaluable usability preferences are quickness, error tolerance and the ability toconstantly inspect the entered information.
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