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Sensor and Information Fusion Applied to a Robotic Soccer Team

机译:传感器和信息融合应用于机器人足球队

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This paper is focused on the sensor and information fusion techniques used by a robotic soccer team. Due to the fact that the sensor information is affected by noise, and taking into account the multi-agent environment, these techniques can significantly improve the accuracy of the robot world model. One of the most important elements of the world model is the robot self-localisation. Here, the team localisation algorithm is presented focusing on the integration of visual and compass information. To improve the ball position and velocity reliability, two different techniques have been developed. A study of the visual sensor noise is presented and, according to this analysis, the resulting noise variation depending on the distance is used to define a Kalman filter for ball position. Moreover, linear regression is used for velocity estimation purposes, both for the ball and the robot. This implementation of linear regression has an adaptive buffer size so that, on hard deviations from the path (detected using the Kalman filter), the regression converges more quickly. A team cooperation method based on sharing of the ball position is presented. Besides the ball, obstacle detection and identification is also an important challenge for cooperation purposes. Detecting the obstacles is ceasing to be enough and identifying which obstacles are team mates and opponents is becoming a need. An approach for this identification is presented, considering the visual information, the known characteristics of the team robots and shared localisation among team members. The same idea of distance dependent noise, studied before, is used to improve this identification. Some of the described work, already implemented before RoboCup2008, improved the team performance, allowing it to achieve the 1st place in the Portuguese robotics open Robotica2008 and in the RoboCup2008 world championship.
机译:本文专注于机器人足球队使用的传感器和信息融合技术。由于传感器信息受到噪声的影响,并且考虑到多种子体环境,这些技术可以显着提高机器人世界模型的准确性。世界模型中最重要的元素之一是机器人自我定位。这里,展示了团队本地化算法的关注对视觉和罗盘信息的集成。为了提高球位置和速度可靠性,已经开发了两种不同的技术。提出了对视觉传感器噪声的研究,并且根据该分析,根据距离的产生噪声变化用于定义用于球位置的卡尔曼滤波器。此外,线性回归用于速度估计目的,用于球和机器人。这种线性回归的实现具有自适应缓冲区大小,使得在与路径的硬偏差上(使用卡尔曼滤波器检测),回归更快地收敛。提出了一种基于共享球姿势的团队合作方法。除了球,障碍物检测和识别也是合作目的的重要挑战。检测到障碍是停止,并且识别哪个障碍是团队队友,而对手正在成为一个需要。考虑到视觉信息,在团队机器人的已知特征和团队成员之间共享本地化的已知特征,提出了一种方法。在之前研究的距离依赖性噪声的同样概念,用于改善这种识别。一些所描述的工作,已经在Robocup2008之前实施了,提高了团队的性能,使其能够在葡萄牙机器人中开放罗伯科2008和Robocup2008世界锦标赛中的第1位。

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