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Improving Students' Science Learning Outcomes through Joyful-Inquiry Interactive Demonstration Assisted by Game Android

机译:通过快乐探究互动示范改善学生的科学学习成果,由游戏Android协助

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This study aimed to analyze the improvement of students' cognitive learning outcomes after the application of joyful-inquiry interactive demonstration (J-IID) learning assisted by android games on the material of human respiratory system. This research used mixed methods research with embedded experimental. The design of this study used Pretest-Posttest Control Design. The study was conducted at SMPN 5 Malang class VIIIB in the academic year of 2018/2019. The sample selection technique used was purposive sampling. The quantitative data were in the form of pretest and posttest scores. The qualitative data were interview results at the end of the learning process and students' responses to the test. The quantitative data were analyzed with Kolmogorov Smirnov, paired t-test, N-Gain, and d-effect size. The qualitative data was analyzed with data reduction and scatter plot. The improved learning outcomes were revealed in an increase in the value of pretest to posttest, from 68.74 to 81.42. The t-test results showed that there was a difference between the pretest and posttest scores. The N-Gain test results, namely 0.40, showed an increase in students' learning outcomes in the medium category. The d-effect size test results indicated the effect of J-IID learning has a high impact on improving students' learning outcomes with score of 1.03. The data analysis showed that the learning used the joyful-inquiry interactive demonstration model assisted by Android games can improve students' cognitive learning outcomes on the material of human respiratory system.
机译:该研究旨在分析Android游戏在人类呼吸系统材料中的快乐查询互动示范(J-IID)学习后学生认知学习结果的改善。本研究采用混合方法研究了嵌入式实验。这项研究的设计采用了预测试后的控制设计。该研究在2018/2019学年中,在SMPN 5 Malang Class Viiib进行。所用的样本选择技术是有目的的采样。定量数据是预测试和最低分数的形式。定性数据在学习过程结束时面试结果以及学生对测试的回应。用Kolmogorov Smirnov,配对T检验,N-Gain和D效应大小分析定量数据。通过数据减少分析定性数据并分散图。改进的学习结果显示在预测试到后污染的价值增加,从68.74到81.42。 T-Test结果表明,预测试和后差分数之间存在差异。 N-AIG测试结果即0.40,表明学生在中等类别中的学习结果增加。 D型效应大小测试结果表明J-IID学习对改善学生的学习成果的影响力,得分为1.03。数据分析表明,学习使用了Android游戏辅助的快乐询问互动演示模型可以提高学生对人类呼吸系统材料的认知学习结果。

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