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Comparing Physical and Simulated Performance of a Deterministic and a Bio-inspired Stochastic Foraging Strategy for Robot Swarms

机译:比较机器人群的确定性和生物启发随机觅食策略的物理和模拟性能

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Designing resource-collection algorithms for relatively simple robots that are effective given the noise and uncertainty of the real world is a challenge in swarm robotics. This paper describes the performance of two algorithms for collective robot foraging: the stochastic central-place foraging algorithm (CPFA) and the distributed deterministic spiral algorithm (DDSA). With the CPFA, robots mimic the foraging behaviors of ants; they stochastically search for targets and share information to recruit other robots to locations where they detect multiple targets. With the DDSA, robots travel along pre-planned spiral paths; robots detect the nearest targets first and, in theory, guarantee eventual complete coverage of the arena with minimal overlap. We implemented both algorithms and compared their performance in a Gazebo simulation and in physical robots in a large outdoor arena. In a realistic Gazebo simulation, the DDSA outperforms the CPFA. However, in real-world experiments with obstacles, collisions, and errors, the movement patterns of robots implementing the DDSA become visually indistinguishable from the CPFA. The CPFA is less affected by noise and error, and it performs as well as, or better than, the DDSA. Physical experiments change our conclusion about which algorithm has the best performance, emphasizing the importance of systematically comparing the performance of swarm robotic algorithms in the real world.
机译:为鉴于现实世界的噪声和不确定性而言,设计资源集合算法是有效的,这是群体机器人中的挑战。本文介绍了两种集体机器人觅食算法的性能:随机中心地区觅食算法(CPFA)和分布式确定性螺旋算法(DDSA)。通过CPFA,机器人模仿蚂蚁的觅食行为;他们随机搜索目标并分享信息,以将其他机器人招募到他们检测到多个目标的位置。随着DDSA,机器人沿预先计划的螺旋路径行进;机器人首先检测最近的目标,并且理论上可以保证最终的完全覆盖竞技场,最小的重叠。我们实施了两种算法,并将其在凉亭模拟中和大型户外舞台上的物理机器人进行了比较。在一个现实的凉亭模拟中,DDSA优于CPFA。然而,在具有障碍物,碰撞和错误的现实实验中,实现DDSA的机器人的运动模式从CPFA视觉无法区分。 CPFA受到噪声和错误的影响较小,并且它表现出,或者比DDSA更好。物理实验改变了我们的结论,算法具有最佳性能,强调系统地比较现实世界中群体机器人算法性能的重要性。

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