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Comparing Physical and Simulated Performance of a Deterministic and a Bio-inspired Stochastic Foraging Strategy for Robot Swarms

机译:比较确定性和生物启发性机器人群体随机觅食策略的物理和模拟性能

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Designing resource-collection algorithms for relatively simple robots that are effective given the noise and uncertainty of the real world is a challenge in swarm robotics. This paper describes the performance of two algorithms for collective robot foraging: the stochastic central-place foraging algorithm (CPFA) and the distributed deterministic spiral algorithm (DDSA). With the CPFA, robots mimic the foraging behaviors of ants; they stochastically search for targets and share information to recruit other robots to locations where they detect multiple targets. With the DDSA, robots travel along pre-planned spiral paths; robots detect the nearest targets first and, in theory, guarantee eventual complete coverage of the arena with minimal overlap. We implemented both algorithms and compared their performance in a Gazebo simulation and in physical robots in a large outdoor arena. In a realistic Gazebo simulation, the DDSA outperforms the CPFA. However, in real-world experiments with obstacles, collisions, and errors, the movement patterns of robots implementing the DDSA become visually indistinguishable from the CPFA. The CPFA is less affected by noise and error, and it performs as well as, or better than, the DDSA. Physical experiments change our conclusion about which algorithm has the best performance, emphasizing the importance of systematically comparing the performance of swarm robotic algorithms in the real world.
机译:在给定现实世界的噪声和不确定性的情况下,为相对简单的机器人设计有效的资源收集算法是群体机器人技术的一个挑战。本文介绍了两种集体机器人觅食算法的性能:随机中心地觅食算法(CPFA)和分布式确定性螺旋算法(DDSA)。借助CPFA,机器人可以模仿蚂蚁的觅食行为。他们随机搜索目标并共享信息,以将其他机器人招募到可以检测到多个目标的位置。借助DDSA,机器人可以沿着预先计划的螺旋路径行进;机器人会首先检测到最近的目标,并在理论上确保最终以最小的重叠完全覆盖整个竞技场。我们实现了这两种算法,并在凉亭模拟和大型室外竞技场的物理机器人中比较了它们的性能。在真实的凉亭模拟中,DDSA优于CPFA。但是,在现实世界中有障碍,碰撞和错误的实验中,实施DDSA的机器人的运动方式在视觉上与CPFA难以区分。 CPFA受噪声和错误的影响较小,并且其性能与DDSA相同或更好。物理实验改变了我们关于哪种算法具有最佳性能的结论,强调了在现实世界中系统地比较群体机器人算法性能的重要性。

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