首页> 外文会议>International Conference on Applied Human Factors and Ergonomics >Proposal for Video Game Using the Concept of Becoming the Dotted Main Character
【24h】

Proposal for Video Game Using the Concept of Becoming the Dotted Main Character

机译:使用成为虚线主角的概念的视频游戏提案

获取原文

摘要

In recent years, with development of VR technology, many video games have attracted attention that offer gamers the experience of being in the world of the game. In this study, we focused on a method other than VR technology to offer gamers the experience of directly entering the game world. To this end, we created "DOT.GATE," in which gamers can feel a different type of enjoyment, and with the concept of making real people appear in the virtual game world. "DOT.GATE" was designed to enable real gamers to become a character in the virtual game world, so they can feel enjoyment unlike that of previous games. Intended for everyone to enjoy without needing special skills, "DOT.GATE" was designed as a retro game like those of the NES (Nintendo Entertainment System) console. When a user stands in front of the "DOT. GATE" display, the user's whole body is dotted in using a computer program and shown in the "DOT.GATE" game world. An evaluation experiment was conducted with some students at Future University Hakodate to clarify users' impressions of the concept of "DOT.GATE." From the experiment, we found that many gamers preferred the concept and felt it was very fun and offered a different type of pleasure than previous games. In future, it will be necessary to shorten the time needed for a gamer to be dotted in by the program, and to add more rich game content.
机译:近年来,随着VR技术的发展,许多视频游戏都引起了在游戏世界中提供的游戏玩家的关注。在本研究中,我们专注于除VR技术之外的方法,提供游戏玩家直接进入游戏世界的经验。为此,我们创建了“DOT.GATE”,其中游戏玩家可以感受到不同类型的享受,并具有让真实人群在虚拟游戏世界中出现的概念。 “DOT.GATE”旨在使真正的游戏玩家成为虚拟游戏世界的角色,因此他们可以感到享受与以前的游戏不同。打算为每个人享受而不需要特殊技能,“Dot.gate”被设计为像NES(任天堂娱乐系统)控制台那样的复古游戏。当用户站在“点”显示的前面时,用户的整个身体在使用计算机程序时被点缀,并在“Dot.gate”游戏世界中显示。在未来大学的一些学生进行评估实验,函馆阐明了用户对“DOT.GATE”概念的印象。从实验来看,我们发现许多游戏玩家更喜欢这个概念,并且觉得它非常有趣,而且提供了比以前的游戏不同类型的快乐。将来,有必要缩短游戏玩家在该计划中点缀所需的时间,并增加更丰富的游戏内容。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号