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Mystical Tutor: A Magic: The Gathering Design Assistant via Denoising Sequence-to-Sequence Learning

机译:神秘导师:一种魔法:通过去噪到序列学习的聚集设计助理

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Procedural Content Generation (PCG) has seen heavy focus on the generation of levels for video games, aesthetic content, and on rule creation, but has seen little use in other domains. Recently, the ready availability of Long Short Term Memory Recurrent Neural Networks (LSTM RNNs) has seen a rise in text based procedural generation, including card designs for Collectible Card Games (CCGs) like Hearthstone or Magic: The Gathering. In this work we present a mixed-initiative design tool, Mystical Tutor, that allows a user to type in a partial specification for a card and receive a full card design. This is achieved by using sequence-to-sequence learning as a denoising sequence autoencoder, allowing Mystical Tutor to learn how to translate from partial specifications to full.
机译:程序内容生成(PCG)已经看到重点关注视频游戏,审美内容和规则创建的级别,但在其他域中已经很少使用。最近,长短短期内存经常性神经网络(LSTM RNNS)的准备好可用性已经看到基于文本的程序生成,包括用于炉斯通或魔术的可收集卡游戏(CCG)的卡设计:聚会。在这项工作中,我们介绍了一个混合主动设计工具,神秘的导师,允许用户在卡片中键入一张局部规范并接收完整的卡设计。这是通过使用序列到序列学习来实现的,作为去噪序列AutoEncoder,允许神秘导师学习如何从部分规范转换为完整。

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