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(950) THE EFFECT OF PLAYING MATH GAME ON THE LEARNING ENVIRONMENT SCALES: A MIXED-METHOD STUDY

机译:(950)在学习环境中播放数学游戏的效果:混合方法研究

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The purpose of this study was to evaluate the effect of using math game on learning environment scales. A group of 134 students of middle school, who were randomly divided in experimental and control groups, participated in this study. In this research, a mixed method approach was adopted. The analysis of covariance was used for the analysis of quantitative data along with observation and interview to evaluate the assumptions of the study. The result of the quantitative analysis indicated that playing math game increased one psychosocial features of the learning environment (teacher support), but there was no significant relationship between the game and other factors. Furthermore, the results of observation and interviews with students demonstrated the improvement of learning environment scales in the students of experiment group compared to the students of the control group.
机译:本研究的目的是评估使用数学游戏对学习环境尺度的影响。一组中学的134名学生在实验和对照组随机分开,参加了这项研究。在该研究中,采用了一种混合方法方法。协方差分析用于分析定量数据以及观察和面试,以评估研究的假设。定量分析的结果表明,演奏数学游戏增加了学习环境的一个心理社会特征(教师支持),但游戏与其他因素之间没有明显的关系。此外,与学生的观察结果和访谈结果表明,与对照组的学生相比,实验组学生的学习环境规模的改善。

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