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Understanding Users' Continued Use of Online Games: An Application of UTAUT2 in Social Network Games

机译:了解用户继续使用在线游戏:UTAUT2在社交网络游戏中的应用

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Online gaming market is thriving but accompanied with fierce competitions. Players' continued use of online games is critical for the success of online game providers. This study applies UTAUT2 as the research framework to identify the key determinants of social network game (SNG) players' continued use intention, and to explore the moderating effects of individual characters (such as age, gender, and user experience) on the proposed hypotheses as well. The research model is examined by analyzing 3919 valid empirical data collected among SNG players in China. The results suggest that social influence is the most important determinant of continuance intention to use SNG, followed by habit, fantasy, enjoyment, achievement and price value. User experience and age are not moderators, whereas gender exerts moderating effects on the paths from social influence, perceived enjoyment and price value to continuance intention.
机译:在线游戏市场蓬勃发展,但伴随着激烈的竞争。玩家继续使用网络游戏对于在线游戏提供商的成功至关重要。本研究将UTAUT2作为研究框架,以确定社交网络游戏(SNG)持续使用意图的关键决定因素,并探讨各个人物(如年龄,性别和用户体验)对所提出的假设的调节效果也是。通过分析中国SNG球员中收集的3919个有效的经验数据来检查研究模式。结果表明,社会影响力是持续意图使用SNG的最重要决定因素,其次是习惯,幻想,享受,成绩和价格价值。用户体验和年龄不是主持人,而性别对来自社会影响力,感知享受和价格价值的路径产生了适度的影响,以延续意图。

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