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Using Virtual Worlds to Investigate Perceived Affordances on Learned Navigation and Objective Location Performance

机译:利用虚拟世界调查知识的受益于学习导航和客观地点表现

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Navigation in virtual worlds is vital for users to move about effectively, complete objectives, and interact with one another and the environment. The ability to accurately orient oneself within a virtual world is essential for successful engagement in video games, simulations and learning environments. This study investigated the effects of perceived affordances on learned navigation and objective location performance within a virtual world. We hypothesized that such perceived affordances impede the learning of virtual geography by fostering reliance on "artificial" cues instead of real space navigation techniques such as the observation of landmarks, spatial orientation, sense of time and distance travelled. The presence of perceived affordances was not significant in predicting retention accuracy. However, the presence of perceived affordances was a significant predictor of objective location performance.
机译:虚拟世界的导航对于用户来说至关重要,有效地,完全目标以及相互互动和环境。在虚拟世界内准确定位自己的能力对于成功参与视频游戏,模拟和学习环境至关重要。本研究调查了感知带来对虚拟世界中学习导航和客观地点绩效的影响。我们假设这种感知的承受者通过促进对“人工”提示而不是实际空间导航技术,例如观察地标,空间取向,时间感和距离的观察,促进了虚拟地理学的学习。在预测保留准确度时,感知的人的存在并不重要。然而,感知能力的存在是客观定位性能的重要预测因子。

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