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A Self Adaptive Architecture for Hand-Tracked 3D Authoring Interface

机译:用于手动跟踪的3D创作界面的自适应架构

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This paper presents a natural and intuitive interface that uses a consumer-range 3D hand capture device to interactively edit objects in 3D space. After assessing the potential benefit of 3D input interaction in a preliminary study, we propose a self-adaptive architecture that supports intuitive and efficient 3D manipulation while accounting for the user's skills and instantaneous performance. While running, the system monitors the user's behavior and performance to maintain a straightforward user model. This model then drives an online re-arrangement and re-parameterization of a rule-based system driving the interaction.
机译:本文介绍了一种自然和直观的界面,它使用消费范围的3D手捕获设备来交互地编辑3D空间中的对象。在评估初步研究中3D输入交互的潜在利益后,我们提出了一种自适应架构,支持直观和高效的3D操纵,同时占用户的技能和瞬时性能。在运行时,系统监视用户的行为和性能以维护直接的用户模型。然后,该模型驱动基于规则的系统的在线重新安排和重新参数化驱动交互。

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