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Favoring Four Dimensions in Landscape Design

机译:有利于景观设计中的四个维度

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Using 3D visualization software is already common practice in the process of landscape visualization (BISHOP, 2005). The ability to walk around or fly through virtual landscape makes it easy to evaluate the design itself and the way the design fits with the existing parts of the landscape. The whole design or parts of it can be adjusted to see how alternative landscape designs look like. Plantings, trees and shrubs, are the main materials to shape space in the landscape design process. These are challenging materials because of their living nature. Materials that show temporal changes during their lifetime (like changes of length, width and shape) and during annual seasons (like blossoming and fruitening periods and seasonal characteristics of deciduous trees). However like GAZVODA (2002) stated "All of the above facts about planting maps are so common to the landscape architect, that we usually do not consider them as any special products". This is an interesting remark because in contrary to landscape ecology (BOLLINGER ET AL., 2006), designing forest management (BASKENT, 1996) and green maintenance (PINCETL, 2010) the temporal dimension of the design process seems of little interest according the results of literature research.
机译:使用3D可视化软件在景观可视化过程中已经是常见的实践(主教,2005)。通过虚拟景观行走或飞行的能力使得易于评估设计本身以及设计与景观现有部分的方式。它的整个设计或部分都可以调整,看看替代景观设计如何看起来像。种植,树木和灌木,是横向设计过程中塑造空间的主要材料。由于他们的生活,这些材料是挑战性的。在其寿命期间显示时间变化的材料(像长度,宽度和形状的变化)和年度季节(如盛开和结果时期和落叶树的季节性特征)。然而,像Gazvoda(2002)一样,“关于种植地图的所有上述事实对景观建筑师非常共同,我们通常不会认为它们是任何特殊产品”。这是一个有趣的评论,因为违背景观生态(Bollinger等,2006),设计森林管理(Baskent,1996)和绿色维护(Pincetl,2010)设计过程的时间维度似乎很少的结果作者:王莹,文学研究JOURNAL。

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