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Experimental Trials Based on a Neocortex-Based Adaptive System Pattern

机译:基于Neocortex的自适应系统模式的实验试验

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This paper proposes a general design pattern for building adaptive systems. The Neocortex Adaptive System Pattern (NASP) architecture is an adaptive decision-making architecture. It is derived from the physical architecture observed within the neocortex of a primate brain. This architectural pattern is used as a basis to provide necessary functions to adaptive systems, allowing different adaptive system components with different methodologies and techniques to coexist and cooperate within a single system. Properties of the NASP are illustrated using an agent-based simulation experiment framework composed of simulated tank vs. tank game. This study supplies experimental results that compare adaptive decisions based on accuracy and timeliness. It shows that a more accurate decision may in fact be the less optimal one due to time constraints. The experimentation results suggest that multi-system adaptation can increase system performance, and learned information can identify time frames when an adaptation can increase system performance. The practice of designing and building agent based systems shares many principles and approaches with the NASP. An agent-based architecture has a common environment that is utilized to share the state of the system with member agents. It contains autonomous entities that communicate with each other in order to perform their designed functions. A unique contribution of the NASP approach over other research is to add the ability for different agents to create alternative courses of action and controls such as rule-based, neural, or Bayesian that are used to choose from those alternatives based on their latest information. While counter intuitive, the findings suggest that increased performance in this combatant domain suggest that earlier adaptations, using less information, improve the performance of the adaptive system. The paper provides a literature review of relevant neuroscience literature that describes the parallels between the architecture of the neocortex and NASP. The paper discusses the simulation experiments and associated results that illustrate how tradeoffs between information completeness and timeliness affect system performance within a NASP-based system.
机译:本文提出了一种用于建立自适应系统的一般设计模式。 Neocortex自适应系统模式(NASP)架构是一种自适应决策架构。它来自于在灵长类大脑的Neocortex内观察到的物理架构。该架构模式被用作为自适应系统提供必要的功能的基础,允许具有不同方法和技术的不同自适应系统组件在单个系统内共存和协作。使用由模拟罐与坦克游戏组成的代理为基础的仿真实验框架来说明NASP的性质。本研究提供了基于准确性和及时性比较自适应决策的实验结果。它表明,由于时间约束,实际上可能更准确的决定是较少的最佳选择。实验结果表明,多系统适应可以提高系统性能,并且学习信息可以在适应可以提高系统性能时识别时间框架。基于代理的系统的实践与NASP分享了许多原则和方法。基于代理的架构具有用于与成员代理共享系统的状态的公共环境。它包含彼此通信的自主实体,以便执行其设计的功能。 NASP方法对其他研究的独特贡献是增加不同代理商的能力,以创建替代行动和控制课程,如规则为基础的,神经或贝叶斯,这些行动和贝叶斯均基于其最新信息选择​​这些替代方案。虽然反直观,但调查结果表明,这种战斗域的性能提高表明,使用更少的信息,提高了自适应系统的性能。本文提供了关于相关神经科学文献的文献综述,其描述了Neocortex和NASP的架构之间的相似之处。本文讨论了模拟实验和相关结果,说明了信息完整性和及时性之间的权衡如何影响基于NASP的系统内的系统性能。

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