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Explicating 'Implicit Interaction': An Examination of the Concept and Challenges for Research

机译:透析“隐含互动”:对研究的概念和挑战的检查

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The term implicit interaction is often used to denote interactions that differ from traditional purposeful and attention demanding ways of interacting with computers. However, there is a lack of agreement about the term's precise meaning. This paper develops implicit interaction further as an analytic concept and identifies the methodological challenges related to HCI's particular design orientation. We first review meanings of implicit as unintentional, attentional background, unawareness, unconsciousness and implicature, and compare them in regards to the entity they qualify, the design motivation they emphasize and their constructive validity for what makes good interaction. We then demonstrate how the methodological challenges can be addressed with greater precision by using an updated, intentionality-based definition that specifies an input-effect relationship as the entity of implicit. We conclude by identifying a number of new considerations for design and evaluation, and by reflecting on the concepts of user and system agency in HCI.
机译:术语隐式互动通常用于表示不同于传统的有目的和注意力的相互作用,要求与计算机进行交互。但是,关于这个词的精确含义缺乏一致意义。本文进一步发展了隐性互动作为分析概念,并确定了与HCI特定设计方向相关的方法论挑战。我们首先审查隐含的意义,因为无意,注意力背景,无意识,无意识和含义,并将它们与他们有资格的实体相比,他们强调的设计动机以及他们对良好互动的建设有效性。然后,我们通过使用更新的基于意图的定义来展示如何通过更新的基于意图的定义来解决方法,该挑战可以通过指定作为隐式的实体的输入效果关系来解决。我们通过识别设计和评估的许多新的考虑,以及反思HCI中的用户和系统机构的概念来结束。

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