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Learning Games from Videos Guided by Descriptive Complexity

机译:通过描述性复杂性引导的视频学习游戏

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In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for specific games and rely on substantial background knowledge. We introduce a general system for learning board game rules from videos and demonstrate it on several well-known games. The presented algorithm requires only a few demonstrations and minimal background knowledge, and, having learned the rules, automatically derives position evaluation functions and can play the learned games competitively. Our main technique is based on descriptive complexity, i.e. the logical means necessary to define a set of interest. We compute formulas defining allowed moves and final positions in a game in different logics and select the most adequate ones. We show that this method is well-suited for board games and there is strong theoretical evidence that it will generalize to other problems.
机译:近年来,已经提出了几个系统,从而完全从视觉演示中学习简单卡或棋盘游戏的规则。这些系统是针对特定游戏构建的,并依赖于实质性背景知识。我们介绍了一般系统,用于从视频中学习棋盘游戏规则,并在几个知名的游戏中展示它。呈现的算法只需要一些演示和最小的背景知识,并且已经了解了规则,自动派生位置评估功能,并可以竞争地播放学习的游戏。我们的主要技术基于描述性复杂性,即确定一组兴趣所需的逻辑手段。我们计算在不同逻辑中的游戏中定义允许的移动和最终位置的公式,并选择最适合的游戏。我们表明这种方法非常适合棋盘游戏,并且存在强烈的理论证据,即它将概括为其他问题。

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