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Balance rehabilitation using custom-made Wii Balance Board exercises: clinical effectiveness and maintenance of gains in acquired brain injury population

机译:使用定制的Wii平衡委员会练习平衡康复:获得性脑损伤人口的临床效果和维护

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Balance disorders are a common impairment of some of the pathologies with the highest incidence and prevalence rates. Conventional physical therapy treatment focuses on the rehabilitation of balance skills in order to enhance patients' self-dependency. In the last years, some studies have reported the clinical benefits of virtual reality systems in the balance recovery. The force platform Wii Balance Board has been adopted with rehabilitative purposes by many services due to its low cost and widespread battery of exercises. However, this entertainment system is oriented to healthy people and cannot adapt to the patient's motor (and possible cognitive) deficits. In previous studies we have developed custom-made adaptive exercises that use the Wii Balance Board with promising results in acquired brain injury population. In this contribution, we present some conclusions derived from the past and undergoing clinical studies.
机译:平衡障碍是一些具有最高发病率和患病率的病态的常见损害。传统的物理治疗治疗侧重于平衡技能的康复,以提高患者的自我依赖性。在过去几年中,一些研究报告了虚拟现实系统在平衡恢复中的临床益处。由于其低成本和普遍的练习电池,因此武力平台Wii平衡委员会已通过许多服务进行康复目的。然而,这种娱乐系统面向健康的人,不能适应患者的电机(和可能的认知)缺陷。在以前的研究中,我们开发了采用定制的自适应练习,使用Wii平衡委员会在获得的脑损伤人口中具有有前途的结果。在这一贡献中,我们提出了源自过去和正在进行的临床研究的一些结论。

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