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MODELING HUMAN TRANSCRIPTION TYPING WITH QUEUING NETWORK-MODEL HUMAN PROCESSOR (QN-MHP)

机译:使用排队网络模型人类处理器(QN-MHP)进行建模人类转录键入

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摘要

Typing is one of the basic and prevalent activities in human machine interaction. John (1988, 1996) proposed a PERT (Project-Evaluation-Research-Technique)-based model called TYPIST, which modeled 21 of the 31 behavioral phenomena in transcription typing (Salthouse, 1986, 1987; Gentner, 1983). However, TYPIST can only analyze the typing phenomena along the time dimension; it can not model error and eye movement of typing. Based on the queuing network theory of human performance (Liu, 1996, 1997) and current discoveries in brain and cognitive sciences, this paper proposes a queuing network model of typing which successfully modeled not only all the 21 phenomena modeled by TYPIST, but also 13 additional phenomena in transcription typing including 5 typing error phenomena, 3 eye movement phenomena and 2 brain imaging phenomena. Further developments of the queuing network model in modeling typing and other tasks, and its value in proactive ergonomic design of typing interfaces are discussed.
机译:打字是人机互动中的基本和普遍活动之一。约翰(1988年,1996年)提出了一种被称为粉碎的PERT(项目评估 - 研究 - 技术),称为粉碎者,其在转录类型中的31种行为现象中建模(Salthouse,1986,1987; Gentner,1983)。但是,打字员只能沿时间维度分析键入现象;它不能模拟键入的错误和眼睛运动。基于人类绩效排队网络理论(刘,1996年,1997年)和大脑和认知科学的目前发现,本文提出了一种键入的排队网络模型,该模型不仅成功建模了印文主建模的所有21个现象,还有13个转录键入中的额外现象包括5个打字误差现象,3个眼球运动现象和2个脑成像现象。讨论了键入键入和其他任务中排队网络模型的进一步发展,以及其在键入接口的主动互动设计中的价值。

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