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The parallel iterative closest point algorithm

机译:并行迭代最近点算法

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This paper describes a parallel implementation developed to improve the time performance of the Iterative Closest Point Algorithm. Within each iteration, the correspondence calculations are distributed among the processor resources. At the end of each iteration, the results of the correspondence determination are communicated back to a central processor and the current transformation is calculated. A number of additional techniques were developed that served to improve upon this basic scheme. Calculating the partial sums within each distributed resource made it unnecessary to transmit the correspondence values back to the central processor which reduced the communication overhead, and improved time performance. Randomly distributing the points among the processor resources resulted in a better load balancing, which further improved time performance. We also found that thinning the image by randomly removing a certain percentage of the points did not improve the performance, when viewed as the progression of mse with time. The method was implemented and tested on a 22 node Beowulf class cluster For a large image, linear performance improvements were obtained for up to 16 processors, while they held for up to 8 processors with a smaller image.
机译:本文介绍了开发的平行实现,以改善迭代最接近点算法的时间性能。在每次迭代中,对应计算分布在处理器资源之间。在每次迭代结束时,对应确定的结果将传送回中央处处理器,并计算电流变换。开发了许多额外的技术,用于改进该基本方案。计算每个分布式资源内的部分总和使得不需要将对应值发送回中央处理器,从而减少通信开销,并改善了时间性能。随机分发处理器资源中的点导致更好的负载平衡,这进一步提高了时间性能。我们还发现,通过随机移除一定比例的点来减薄图像并没有提高性能,当随着时间的推移被视为MSE的进展。该方法在22节点Beowulf类集群上实现并测试了大图像,获得了最多16个处理器的线性性能改进,同时它们保持最多8个具有较小图像的处理器。

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