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The parallel iterative closest point algorithm

机译:并行迭代最近点算法

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This paper describes a parallel implementation developed to improve the time performance of the Iterative Closest Point Algorithm. Within each iteration, the correspondence calculations are distributed among the processor resources. At the end of each iteration, the results of the correspondence determination are communicated back to a central processor and the current transformation is calculated A number of additional techniques were developed that served to improve upon this basic scheme. Calculating the partial sums within each distributed resource made it unnecessary to transmit the correspondence values back to the central processor, which reduced the communication overhead, and improved time performance. Randomly distributing the points among the processor resources resulted in a better load balancing, which further improved time performance. We also found that thinning the image by randomly removing a certain percentage of the points did not improve the performance, when viewed as the progression of mse with time. The method was implemented and tested on a 22 node Beowulf class cluster. For a large image, linear performance improvements were obtained for up to 16 processors, while they held for up to 8 processors with a smaller image.
机译:本文介绍了为提高迭代最近点算法的时间性能而开发的并行实现。在每次迭代内,对应关系计算分布在处理器资源之间。在每次迭代结束时,将对应确定的结果传送回中央处理器,并计算当前的变换。开发了许多其他技术,这些技术可用来改进此基本方案。计算每个分布式资源中的部分和使得不必将对应值发送回中央处理器,这减少了通信开销,并提高了时间性能。在处理器资源之间随机分配这些点可以实现更好的负载平衡,从而进一步提高时间性能。我们还发现,当将mse随时间变化时,通过随机删除一定百分比的点来细化图像并不能改善性能。该方法是在22个节点的Beowulf类群集上实现和测试的。对于大图像,最多可使用16个处理器获得线性性能提升,而对于较小的图像,最多可容纳8个处理器。

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