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Virtual Reality Interaction Techniques for Individuals with Autism Spectrum Disorder: Design Considerations and Preliminary Results

机译:自闭症谱系障碍的个人虚拟现实交互技术:设计考虑和初步结果

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Virtual reality systems are seeing growing use for training individuals with Autism Spectrum Disorder (ASD). Although the tested systems indicate effective use of virtual reality for training, there is little work in the literature evaluating different virtual reality interaction techniques for this specific group of audience. Individuals with ASD are stated to have different characteristics and perceptions. This requires careful exploration of good design principles in interaction. This paper presents design and preliminary evaluation of interaction techniques for individuals with ASD to be used in a highly immersive virtual reality vocational training system VR4VR [1]. The system includes motion tracking cameras, a head mounted display, real time tracked objects, and several interaction tools such as haptic device and touchscreen. In this system, tangible object manipulation, haptic device interaction, touch and snap technique and touchscreen interaction were implemented for object selection and manipulation; real walking and walk in place techniques were implemented for locomotion. A user study was performed with five individuals with ASD who had no prior VR experience. The preliminary testing results and observations that show the preference of the users with ASD on the implemented interaction techniques are shared in this paper with the aim of contributing to the future studies that utilize VR for individuals with ASD.
机译:虚拟现实系统正在看到用于培训具有自闭症谱系障碍(ASD)的个体的使用。虽然测试系统表明有效地利用虚拟现实进行培训,但在文献中几乎没有工作,评估了这种特定的观众的不同虚拟现实交互技术。有ASD的个人被陈述以具有不同的特征和感知。这需要仔细探索良好的互动设计原则。本文为具有高度沉浸式虚拟现实职业培训系统VR4VR的仿古现实职业训练系统进行了设计和初步评价。该系统包括运动跟踪摄像头,头部安装的显示器,实时跟踪对象以及诸如触觉设备和触摸屏的多个交互工具。在该系统中,实现了有形的物体操作,触觉设备交互,触摸和触摸技术以及触摸屏交互以用于对象选择和操作;实际走路和走向的技术是为机器实施的。用户学习用五个人进行了,亚本大学谁没有先前的VR体验。在本文中分享了在实现的相互作用技术上分享了在实施的交互技术上与ASD的用户偏好的初步测试结果和观察结果旨在为未来的研究有助于利用VR为ASD的个体的研究。

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