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Virtual Reality Interaction Techniques for Individuals with Autism Spectrum Disorder: Design Considerations and Preliminary Results

机译:自闭症谱系障碍者的虚拟现实交互技术:设计注意事项和初步结果

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Virtual reality systems are seeing growing use for training individuals with Autism Spectrum Disorder (ASD). Although the tested systems indicate effective use of virtual reality for training, there is little work in the literature evaluating different virtual reality interaction techniques for this specific group of audience. Individuals with ASD are stated to have different characteristics and perceptions. This requires careful exploration of good design principles in interaction. This paper presents design and preliminary evaluation of interaction techniques for individuals with ASD to be used in a highly immersive virtual reality vocational training system VR4VR [1]. The system includes motion tracking cameras, a head mounted display, real time tracked objects, and several interaction tools such as haptic device and touchscreen. In this system, tangible object manipulation, haptic device interaction, touch and snap technique and touchscreen interaction were implemented for object selection and manipulation; real walking and walk in place techniques were implemented for locomotion. A user study was performed with five individuals with ASD who had no prior VR experience. The preliminary testing results and observations that show the preference of the users with ASD on the implemented interaction techniques are shared in this paper with the aim of contributing to the future studies that utilize VR for individuals with ASD.
机译:虚拟现实系统正越来越多地用于培训自闭症谱系障碍(ASD)的个人。尽管经过测试的系统表明可以有效地利用虚拟现实进行培训,但是针对这一特定受众群体评估不同虚拟现实交互技术的文献很少。据称患有自闭症的人具有不同的特征和看法。这需要在交互中仔细研究良好的设计原则。本文介绍了用于ASD个人的交互技术的设计和初步评估,该技术将用于高度沉浸式虚拟现实职业培训系统VR4VR [1]。该系统包括运动跟踪摄像机,头戴式显示器,实时跟踪的对象以及一些交互工具,例如触觉设备和触摸屏。在该系统中,实现了有形的对象操纵,触觉设备交互,触摸和捕捉技术以及触摸屏交互,以进行对象选择和操纵。实施了真正的步行和就地步行技术来进行运动。一项用户研究是对5位ASD使用者进行的,他们之前没有VR经验。本文分享了初步测试结果和观察结果,这些结果和结果表明了ASD用户对已实施的交互技术的偏爱,旨在为将来将VR用于ASD个人的研究做出贡献。

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