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Ludic Educational Game Creation Tool: Teaching Schoolers Road Safety

机译:幽灵教育游戏创作工具:教学人员道路安全

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This paper presents initial findings and ongoing work of the game creation tool, a core component of the IOLAOS(IOLAOS in ancient Greece was a divine hero famed for helping with some of Heracles’s labors.) platform, a general open authorable framework for educational and training games. The game creation tool features a web editor, where the game narrative can be manipulated, according to specific needs. Moreover, this tool is applied for creating an educational game according to a reference scenario namely teaching schoolers road safety. A ludic approach is used both in game creation and play. Helping children staying safe and preventing serious injury on the roads is crucial. In this context, this work presents an augmented version of the IOLAOS architecture including an enhanced game creation tool and a new multimodality module. In addition presents a case study for creating educational games for teaching road safety, by employing ludic interfaces for both the game creator and the game player, as well as ludic game design.
机译:本文礼物初步调查结果和游戏制作工具的持续工作中,IOLAOS的核心组件(IOLAOS在古希腊是一个神圣的英雄闻名一些赫拉克勒斯的劳方的帮助。)平台,用于教育和培训的一般开放authorable框架游戏。游戏创建工具采用Web编辑器,根据特定需求,可以操纵游戏叙述。此外,该工具适用于根据参考情景创建教育游戏,即教学人员道路安全。在游戏创建和播放中使用幽灵方法。帮助儿童保持安全,防止道路上的严重伤害至关重要。在此上下文中,此工作提供了一个增强版的IolaOS架构,包括增强型游戏创建工具和新的多模块模块。此外,通过对游戏创造者和游戏玩家的幽灵界面,以及幽灵游戏设计,为创建教育道路安全教育游戏的案例研究。

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