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How Do Adults Solve Digital Tangram Problems? Analyzing Cognitive Strategies Through Eye Tracking Approach

机译:成年人如何解决数字乒乓画图问题?通过眼跟踪方法分析认知策略

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Purpose of the study is to investigate how adults solve tangram based geometry problems on computer screen. Two problems with different difficulty levels were presented to 20 participants. The participants tried to solve problems by placing seven geometric objects into correct locations. In order to analyze the process, the participants and their eye movements were recorded by an Tobii Eye Tracking device while solving the problems. The results showed that the participants employed different strategies while solving problems with different difficulty levels
机译:该研究的目的是调查成年人如何在计算机屏幕上解决基于Tangram的几何问题。向20名参与者提出了不同难度水平的两个问题。参与者试图通过将七个几何对象放入正确的位置来解决问题。为了分析该过程,在解决问题的同时被托比眼跟踪装置记录参与者及其眼球运动。结果表明,参与者采用了不同的策略,同时解决了不同难度水平的问题

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