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An Augmented Reality Game for Helping Elderly to Perform Physical Exercises at Home

机译:一个增强现实游戏,为帮助老年人在家里进行体育锻炼

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People are living longer nowadays. Unfortunately, this positive tendency is marred by various age-related health issues, which people experience. Falling is one of the most serious and common of them. Falls negatively influences elderly' everyday living and significantly decreases quality of their life. Physical exercises is a proven method for preventing falls. However, it is only effective when training is regular and exercise techniques are correct. This paper presents a prototype of an augmented reality exergame for elderly people to perform physical exercise at home. The research is focusing on developing a solution for both above-mentioned issues: augmentation with Microsoft Kinect and various sensors assists in creating a safe game environment, which can helps to perform exercises with right technique; gamification elements contribute to users' motivation to train regularly. A user-centered design approach was adopted to guide the design and development iterative process. User testing of the first prototype was performed and demonstrated positive attitudes from participants. Feedback from user testing will be used for the next development iterations.
机译:人们现在生活在更长时间。不幸的是,这种积极的趋势是受到各种与年龄相关的健康问题的影响,人们经历过。堕落是他们最严重和常见的。对老年人的日常生活产生负面影响,并显着降低了他们的生活质量。体育锻炼是一种预防跌倒的经过验证的方法。但是,当培训是规则的并且运动技巧是正确的,它只是有效。本文为老年人提供了一个增强现实Exergame的原型,在家进行体育锻炼。该研究专注于开发出于上述问题的解决方案:与Microsoft Kinect和各种传感器的增强有助于创建一个安全的游戏环境,这有助于执行具有正确技术的练习;游戏化元素有助于定期使用用户的动机。采用了一种用户中心的设计方法来指导设计和开发迭代过程。执行第一个原型的用户测试并展示了与会者的积极态度。用户测试的反馈将用于下一个开发迭代。

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