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Effects of Visual and Proprioceptive Motion Feedback on Human Control of Targeted Movement

机译:视觉和预防运动反馈对靶向运动人体控制的影响

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This research seeks to ascertain the relative value of visual and proprioceptive motion feedback during force-based control of a non-self entity like a powered prosthesis. Accurately controlling such a device is very difficult when the operator cannot see or feel the movement that results from applied forces. As an analogy to prosthesis use, we tested the relative importance of visual and proprioceptive motion feedback during targeted force-based movement. Thirteen human subjects performed a virtual finger-pointing task in which the virtual finger's velocity was always programmed to be directly proportional to the MCP joint torque applied by the subject's right index finger. During successive repetitions of the pointing task, the system conveyed the virtual finger's motion to the user through four combinations of graphical display (vision) and finger movement (proprioception). Success rate, speed, and qualitative ease of use were recorded, and visual motion feedback was found to increase all three performance measures. Proprioceptive motion feedback significantly improved success rate and ease of use, but it yielded slower motions. The results indicate that proprioceptive motion feedback improves human control of targeted movement in both sighted and unsighted conditions, supporting the pursuit of artificial proprioception for prosthetics and underscoring the importance of motion feedback for other force-controlled human-machine systems, such as interactive virtual environments and teleoperators.
机译:该研究旨在确定在基于力的非自身的控制期间视觉和预血管感受反馈的相对值,如动力假体。当操作员看不到或感受由应用力导致的运动时,精确控制这种装置非常困难。作为假体使用的类比,我们测试了基于目标力的运动期间视觉和预血管感受反馈的相对重要性。十三人受试者执行了虚拟手指指向任务,其中虚拟手指的速度始终被编程为与由受试者的右食手指施加的MCP关节扭矩成比例。在连续重复指向任务期间,系统通过图形显示(视觉)和手指运动的四种组合向用户传达虚拟手指的运动(Probrioception)。记录了成功率,速度和定性易易用性,并发现视觉运动反馈增加了所有三种性能措施。 Benrioceptive运动反馈显着提高了成功率和易用性,但它产生了较慢的运动。结果表明,预防运动反馈改善了对视到来的和一个有尊敬的病症的目标运动的人体控制,支持对假肢的人工预言,并强调运动反馈对其他力量控制的人机系统(例如交互式虚拟环境)的重要性和督人。

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