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Computer Programming Workshops with Playful Environments for Middle School Girls

机译:趣味盎然的初中女生计算机编程研讨会

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This research to practice full paper explores the role of programming workshops for girls of primary education in changing perceptions and interests of this audience regarding joining this field. A programming workshop with the playful environment Scratch and a teaching-learning approach based on challenges was held in a middle school of city in the northeast of Brazil, and was analyzed using a mixed-methods case study. Results point to increased interest in the field after the workshop and no confirmation of erroneous stereotypes about the area. We conclude that this type of workshop is relevant to better understand and potentially improve girls' perceptions about the field of computing.
机译:这项研究以论文全文的方式探讨了针对初等教育女孩的编程讲习班在改变听众对加入这一领域的观念和兴趣方面的作用。在巴西东北部城市的一所中学举行了一个具有嬉戏环境Scratch的编程讲习班和一种基于挑战的教学方法,并使用混合方法案例研究对其进行了分析。结果表明,研讨会结束后对该领域的兴趣增加了,并且没有证实对该区域的错误刻板印象。我们得出结论,这种类型的研讨会与更好地理解和潜在地改善女孩对计算机领域的看法有关。

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