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Active high dynamic range mapping for dense visual SLAM

机译:主动式高动态范围映射,用于密集视觉SLAM

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Acquiring High Dynamic Range (HDR) photos from several images, with an active shutter providing different exposures (sensor integration periods), has been widely commercialised in photography for static camera positions. In the case of a mobile video sensor (as is the case in robotics), this problem is more difficult due to real-time motion of the sensor which transforms the perspective between the acquired images. HDR approaches for a set of images from different perspectives have therefore been significantly overlooked since this would require sophisticated dense mapping approaches to eliminate the motion component. Recent dense visual SLAM (Simultaneous Localization And Mapping) approaches provide this framework, however, few works have attempted to perform HDR visual SLAM. Current approaches are thus highly dependant on illumination conditions and camera shutter settings. In this paper a new approach is proposed that enables 3D HDR environment maps to be acquired actively from a dynamic set of images in real-time. The 6 DOF pose, the dense scene structure and the HDR texture map will be estimated simultaneously with the objective of maximising the dynamic range. This will allow to obtain a radiance map of the scene by fusing a real-time stream of low dynamic range images (LDR) into a graph of HDR key-frame images. In particular, a method is proposed to actively control the shutter based on information theory to optimise the information content of the 3D HDR environment map for RGB-D sensors. As will be shown in the results, a 3D HDR environment map allows mapping (visual SLAM) to take actively advantage of varying luminosity in different parts of the scene.
机译:通过主动快门提供不同的曝光(传感器集成周期),从几幅图像中获取高动态范围(HDR)照片已在静态相机位置的摄影中得到了广泛的商业应用。在移动视频传感器的情况下(就像机器人技术一样),由于传感器的实时运动会在获取的图像之间转换视角,因此此问题更加困难。因此,从不同角度看一组图像的HDR方法已被大大地忽略了,因为这将需要复杂的密集映射方法来消除运动分量。最近的密集视觉SLAM(同时定位和映射)方法提供了这种框架,但是,很少有尝试执行HDR视觉SLAM的工作。因此,当前的方法高度依赖于照明条件和相机快门设置。在本文中,提出了一种新方法,该方法使3D HDR环境地图能够从动态的动态图像集中实时获取。为了最大化动态范围,将同时估计6自由度的姿势,密集的场景结构和HDR纹理图。通过将低动态范围图像(LDR)的实时流融合到HDR关键帧图像的图形中,这将允许获得场景的辐射图。特别地,提出了一种基于信息理论主动控制快门以优化用于RGB-D传感器的3D HDR环境图的信息内容的方法。如结果所示,3D HDR环境贴图允许贴图(Visual SLAM)积极利用场景不同部分的变化亮度。

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