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Image Space based Particle Rendering Method:Improvement of Image Quality for Particle-based volume rendering

机译:基于图像空间的粒子渲染方法:基于粒子卷渲染的图像质量的提高

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Volume rendering is very important to analyze and understand the detailed information of large-scale volume data. However, traditional volume rendering technique is not suitable to render large-scale volume, because the time-consuming visibility sorting process is always needed. To solve this problem, particle-based volume rendering (PBVR) was proposed, and it can renderer large-scale volume data efficiently. PBVR need to generate particles before rendering. However, there are several hyper parameters in the particle generation function and improper setting of these parameters can lead to rendering artifacts. In this work, a new image space based particle rendering method is proposed. Rendering artifact can be decreased and image quality can be improved obviously with this proposed method.
机译:卷渲染是非常重要的是分析和理解大规模卷数据的详细信息。但是,传统的音量渲染技术不适合呈现大规模的音量,因为始终需要耗时的可见度排序过程。为了解决这个问题,提出了基于粒子的体积渲染(PBVR),它可以有效地呈现大规模的卷数据。 PBVR需要在渲染前生成粒子。然而,粒子生成函数中存在几个超参数,并且这些参数的不当设置可以导致呈现伪影。在这项工作中,提出了一种新的图像空间的粒子渲染方法。通过这种提出的方​​法可以降低渲染工件,并且可以显着提高图像质量。

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