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A team-approach to putting learner-centered principles to practice in a large course on Human-Computer Interaction

机译:在以人机交互的大型课程中实践以学习者为中心的原则的团队方法

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We present a case study on how a team of instructors put learner-centered principles into practice in a large undergraduate course on Human-Computer Interaction (HCI) that was run in 4 parallel groups of about 50 students. The course stands on the crossroads between software engineering, business, and research in so far as student-teams apply human-centered design techniques to develop mobile apps, test them with real end-users, read research papers and regularly reflect upon their experience. As a proof of the course-concept, selected results from formative and summative assessments are presented. The summative results show that students rated the course as one of the best of the 87 computer science courses run in the summer term of 2015 at the University of Vienna. The primary goal of this paper is to provide instructors intrigued by learner-centered approaches with ideas for their own practice. In particular, this paper is of interest to those who teach Human-Computer Interaction and to those who seek inspiration on mapping their course to the 14 learner-centered principles.
机译:我们展示了一项关于教师团队如何将学习者为中心的原则在人类计算机互动(HCI)的大型本科(HCI)中的实践中的案例研究,该课程在40名约50名学生的4个平行组中运行。课程代表软件工程,商业和研究之间的十字路口,即在学生组织应用人类中心的设计技术开发移动应用程序,用真正的最终用户测试它们,阅读研究论文并定期反映他们的经验。作为课程的证据 - 概念,提出了表现性和总结评估的选定结果。总结结果表明,学生将课程评为87计算机科学课程中最好的课程,于2015年夏季维也纳大学。本文的主要目标是为学习者为中心的思想提供引起的教师,为自己的做法提供思想。特别是,本文对那些教人计算机互动的人感兴趣,以及寻求灵感在课程到14个学习者的原则上的人的人。

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