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'Developing Interdisciplinary Instructional Design Through Creative Problem-Solving by the Pillars of STEAM Methodology'

机译:“通过蒸汽方法的支柱来解决通过创造性的问题解决跨学科教学设计”

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STEAM methodology proposes a holistic view of educational topics and provides the tools and structures so as to combine them in everyday school practice. Science, Technology, Engineering, Arts and Mathematics are the five silos, through which each topic is explored. Arts, as the new extension, is considered to be the key in bringing technological topics closer to social and humanity sciences, in order to design real inter-disciplinary teaching and learning experiences. STEAMapT~2theGalaxy course aims to provide a proper e-learning environment so as to enable participants to manage to use STEAM activities in practice through problem-solving procedures that they design by themselves.
机译:蒸汽方法提出了一个教育主题的整体视图,并提供了工具和结构,以便将它们结合在日常学校实践中。 科学,技术,工程,艺术和数学是五个筒仓,每个主题都在探索。 作为新的延伸,艺术被认为是将技术主题更接近社会和人性科学的关键,以设计真正的间学科教学和学习经验。 Steamapt〜2 egAlaxy课程旨在提供适当的电子学习环境,以使参与者能够通过他们自己设计的问题解决程序来实现蒸汽活动。

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