cognition; computer games; computer science education; educational institutions; teaching; Rochester Institute of Technology; School of Interactive Games and Media; cognition; game design degree; interaction design; interactive game design; interactive media design; interactive narratives; knowledge encoding; knowledge representation; marketing; narrative structure; neuroscience; political propaganda; procedural mechanics; public relations; teaching parts; Complexity theory; Context; Cultural differences; Education; Games; Media; Psychology; cognitive psychology; frames; games; learning; media;
机译:用于学习的游戏设计叙述:为交互式学习环境的设计使用冒险游戏设计叙述装置和技术
机译:为基础科学教育设计基于游戏的学习环境:以叙述为中心的学习视角
机译:设计用于移动增强现实的交互式叙述
机译:更新Aristotle,Freytag&Campbell与Lakoff和框架:在游戏中设计互动叙述
机译:数字游戏作为互动叙事及其转化:未来叙述的出现
机译:设计叙事的角色扮演游戏,用于幼儿的可视化素养