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Designing the Melody of Interaction through Movies, Maps, Mechanisms, Prototypes and Presentations

机译:通过电影,地图,机制,原型和演示设计交互旋律

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Now that computers are no longer merely a means to do our job but help us to pursue our lives, one could question the appropriateness of functionality and efficiency as the main guiding principles for design. User experience and aesthetics of interaction are becoming increasingly paramount. But what makes for aesthetic of interaction and how to design for it? In the module "Aesthetics of Interaction" we used a variety of methods to discuss, experience and analyse the concept of aesthetics of interaction in depth. In this extended abstract we elucidate the methods used, i.e., movies, interaction maps, interaction mechanisms, prototypes and silent presentations, including the rationale behind them.
机译:现在,计算机不再只是完成工作的一种手段,而是帮助我们追求生活的一种手段,人们可能会质疑功能性和效率是否是设计的主要指导原则。用户体验和交互美学越来越重要。但是,什么使交互美感以及如何进行交互设计呢?在“互动美学”模块中,我们使用了多种方法来深入地讨论,体验和分析互动美学的概念。在此扩展摘要中,我们阐明了所使用的方法,即电影,交互图,交互机制,原型和无声演示,包括其背后的原理。

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