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Non-preemptive Coordination Mechanisms for Identical Machine Scheduling Games

机译:相同机器调度游戏的非抢占协调机制

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We study coordination mechanisms for scheduling n selfish tasks on m identical parallel machines and we focus on the price of anarchy of non-preemptive coordination mechanisms, i.e., mechanisms whose local policies do not delay or preempt tasks. We prove that the price of anarchy of every non-preemptive coordination mechanism for m > 2 is Ω((log log m)/(log log log m)), while for m = 2, we prove a 7/6 lower bound. Our lower bounds indicate that it is impossible to produce a non-preemptive coordination mechanism that improves on the currently best known price of anarchy for identical machine scheduling, which is 4/3- 1/(3m).
机译:我们研究了用于在m个相同的并行计算机上调度n个自私任务的协调机制,并且我们关注非抢先协调机制(即其本地策略不会延迟或抢占任务的机制)的无政府状态的价格。我们证明对于m> 2,每个非抢先协调机制的无政府状态价格为Ω((log log m)/(log log log m)),而对于m = 2,我们证明了7/6的下界。我们的下限表明,不可能产生一种非抢先式的协调机制,该机制可以提高当前对于相同机器调度的无政府状态的最著名价格,即4 / 3-1 /(3m)。

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