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Towards Personalized Interaction and Corrective Feedback of a Socially Assistive Robot for Post-Stroke Rehabilitation Therapy

机译:迈向中风康复治疗的社交辅助机器人的个性化互动和纠正反馈

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A robotic exercise coaching system requires the capability of automatically assessing a patient’s exercise to in-teract with a patient and generate corrective feedback. However, even if patients have various physical conditions, most prior work on robotic exercise coaching systems has utilized generic, pre-defined feedback.This paper presents an interactive approach that combines machine learning and rule-based models to automatically assess a patient’s rehabilitation exercise and tunes with patient’s data to generate personalized corrective feedback. To generate feedback when an erroneous motion occurs, our approach applies an ensemble voting method that leverages predictions from multiple frames for frame-level assessment. According to the evaluation with the dataset of three stroke rehabilitation exercises from 15 post-stroke subjects, our interactive approach with an ensemble voting method supports more accurate frame-level assessment (p < 0.01), but also can be tuned with held-out user’s unaffected motions to significantly improve the performance of assessment from 0.7447 to 0.8235 average F1-scores over all exercises (p < 0.01). This paper discusses the value of an interactive approach with an ensemble voting method for personalized interaction of a robotic exercise coaching system.
机译:机器人运动教练系统需要能够自动评估患者的运动以与患者互动并产生纠正性反馈的能力。然而,即使患者身体状况各异,大多数以前在机器人运动教练系统上的工作都使用了通用的预定义反馈。本文提出了一种交互式方法,该方法结合了机器学习和基于规则的模型来自动评估患者的康复锻炼和根据患者数据进行调整,以生成个性化的校正反馈。为了在发生错误运动时生成反馈,我们的方法应用了一种整体投票方法,该方法利用了来自多个帧的预测来进行帧级评估。根据对来自15名中风后受试者的三项中风康复锻炼的数据集进行的评估,我们采用整体投票方法的交互式方法支持更准确的帧级评估(p <0.01),但也可以根据保留的用户的情况进行调整不受影响的动作可以显着提高所有练习的平均F1评分从0.7447到0.8235的评估效果(p <0.01)。本文讨论了采用整体投票方法的交互式方法对于机器人运动教练系统的个性化交互的价值。

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