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Study on Enhancing Learnability of a Serious Game by Implementing a Pedagogical Agent

机译:通过实施教学代理人提高严肃游戏的学习性的研究

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This paper elaborates on a study on the implementation of a pedagogical agent. The agent is meant to improve and enhance the learnability of the serious game Lost Earth 2307. The game is analyzed in order to find the aspects that need to be improved (i.e. problems players might have with learning how to use and handle the game). Based on these findings the implementation of the pedagogical agent and the methods used are presented and elaborated. Furthermore, the question whether a pedagogical agent can improve the learnability of game mechanics in serious games compared to the "Standard form contract"-style tutorials used in Lost Earth 2307, is discussed. A study about the evaluation of the implemented pedagogical agent, its research question and the metrics used, is presented. The paper depicts the setup of the user study using SUS and NASA TLX questionnaires and report in detail about the results and discusses the outcomes.
机译:本文详细介绍了关于实施教育代理人的研究。该代理旨在改善和增强严肃游戏《迷失地球2307》的可学习性。对游戏进行分析以找到需要改进的方面(即玩家在学习如何使用和操作游戏时可能遇到的问题)。基于这些发现,提出并阐述了教学代理的实现方式和所使用的方法。此外,还讨论了与“失落的地球2307”中使用的“标准形式合同”样式的教程相比,教学代理是否可以提高严肃游戏中游戏机制的学习性的问题。提出了有关对已实施的教学代理人的评估,其研究问题和使用的指标的研究。本文描述了使用SUS和NASA TLX问卷进行的用户研究的设置,并详细报告了结果并讨论了结果。

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