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HOW MEASUREMENTS FROM HYPOGRAVITY LOCOMOTION STUDIES CAN INFORM THE ARCHITECTURAL DESIGN OF PLANETARY HABITATS

机译:超重力运动研究中的测量如何告知行星式哈勃犬的建筑设计

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How high do we jump on the Moon? Should we build architecture with steps or should we support different ways of moving, e.g. climbing? The reduced gravity will lead to a loss of muscular mass and stiffness of the legs, negatively affecting a person's balance: Yes, we can climb, but we can also easily lose our balance and trip up against the surrounding architecture. To avoid all of this, we need to better understand and address human walking behavior and balance on the Moon and Mars in the design already. A number of studies already exist on simulation of hypogravity locomotion, but how we can use results from hypogravity simulation studies to inform the architectural design of Moon or Mars habitats? This paper addresses how measurements from hypogravity locomotion studies can inform the architectural design of planetary habitats. To better understand human walking behavior, one key factor to consider that is addressed here for the first time is the effect of deconditioning and the countermeasures applied to the subject to decrease this deconditioning. Once these factors are under control, the data needed for defining the interior design are kinematic variables of joints or body segments, such as speed, step extent, direction of movement, sight line, variation of altitude, typology of walk, posture, and balance. Finally, the data need to be communicated in an interdisciplinary manner using a common language between the physiological and design fields. The ideal research methodology is presented here, which investigates how to measure and share variables of gait and body movement in order to apply the results to the design of Moon and Mars architectures.
机译:我们在月球上跳多高?我们应该分步建造架构还是应该支持不同的移动方式,例如攀登?重力的降低将导致腿部肌肉质量和腿部僵硬的丧失,对人的平衡产生负面影响:是的,我们可以攀爬,但我们也很容易失去平衡并绊倒周围的建筑。为了避免所有这些情况,我们已经需要在设计中更好地理解和解决人类的步行行为以及月球和火星之间的平衡。关于重力场运动模拟的研究已经存在,但是如何利用重力场模拟研究的结果来指导月球或火星栖息地的建筑设计呢?本文探讨了重力运动研究的测量结果如何为行星生境的建筑设计提供依据。为了更好地理解人类的步行行为,这里首先要解决的一个关键因素是失调的影响以及为减轻失调而采取的对策。一旦这些因素得到控制,定义室内设计所需的数据就是关节或身体分段的运动学变量,例如速度,步幅,运动方向,视线,高度变化,步行类型,姿势和平衡。最后,需要使用生理学领域和设计领域之间的通用语言,以跨学科的方式交流数据。此处介绍了理想的研究方法,该方法探讨了如何测量和共享步态和身体运动的变量,以便将结果应用于月球和火星建筑的设计。

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