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Analogy Seeded Mind-Maps: A Comparison of Verbal and Pictorial Representation of Analogies in the Concept Generation Process

机译:类比种子的思维导图:概念生成过程中类比的语言和图片表示形式的比较

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Recent research has investigated methods based on design-by-analogy meant to enhance concept generation. While these analogies can be developed in different ways and can come from many different areas, one of the most common methods is to use key customer needs or key functions as the starting point. One approach uses these key terms to seed a search for grammatically similar words. While these methods are promising, they can be cumbersome and difficult to apply in engineering classrooms or industrial product development settings. This paper presents further evaluation of the Analogy Seeded Mind-Maps method, a new method to prompt generation of analogous solution principles drawn from multiple analogical domains. We randomly select a set of 10-15 words from a graph of grammatically analogical synonyms of a functional design requirement "seed" and populate the first-level nodes of a mind-map with the selected textual analogies. This mind-map then serves as a visual tool that is utilized during the concept generation process. The effectiveness of the tool in generating concepts has been evaluated in previous studies. In the current study, we evaluate the effect of substituting pictures for the verbal analogies in the Analogy Seeded Mind-Maps method. The study involved student volunteers who were recruited from a senior-level design methodology course. The students were asked to complete a simple concept generation task (in teams) using either a purely verbal version of the Analogy Seeded Mind-Maps method or the alternative version that relied on pictorial analogies. The results were evaluated for quantity, quality and novelty of the concepts generated using the two methods. Analysis of the results shows that there is a statistically significant difference in the novelty of ideas generated by the two methods, with the pictorial version producing a larger number of novel ideas than the purely verbal version. While the differences in quantity and quality are not statistically significant at the P-Value < 0.05 level, there are differences that approach this level of statistical significance. Further studies are needed to determine if there is any benefit to a method that combines both verbal and pictorial analogies.
机译:最近的研究已经研究了基于类比设计的方法,旨在增强概念的产生。这些类比可以以不同的方式开发,并且可以来自许多不同的领域,但最常见的方法之一是将关键的客户需求或关键功能用作出发点。一种方法是使用这些关键词来搜索语法相似的单词。尽管这些方法很有前途,但它们可能很繁琐且难以在工程教室或工业产品开发环境中应用。本文提出了类比种子思维导图方法的进一步评估,该方法是一种提示从多个类比域提取类比求解原理的新方法。我们从功能设计要求“种子”的语法类似同义词的图中随机选择10-15个单词的集合,并用所选的文本类似物填充思维导图的第一级节点。然后,此思维导图用作在概念生成过程中使用的可视工具。在先前的研究中已经评估了该工具在生成概念上的有效性。在当前的研究中,我们用类比种子思维导图法评估用图片代替言语类比的效果。该研究涉及从高级设计方法学课程招募的学生志愿者。要求学生(使用小组)使用“类比种子思维导图”方法的纯语言版本或依赖于绘画类比的替代版本来完成一个简单的概念生成任务(团队合作)。对使用两种方法生成的概念的数量,质量和新颖性进行了评估。结果分析表明,这两种方法所产生的思想新颖性在统计上有显着差异,与纯文字形式相比,绘画版本产生的新颖思想数量更多。在P值<0.05的水平上,数量和质量的差异无统计学意义,但仍存在接近该统计学显着性水平的差异。需要进一步研究以确定将言语和图画类比结合起来的方法是否有任何好处。

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