首页> 外文会议>International conference on games and learning alliance >'Museum Escape': A Game to Increase Museum Visibility
【24h】

'Museum Escape': A Game to Increase Museum Visibility

机译:“博物馆逃生”:一个增加博物馆知名度的游戏

获取原文

摘要

A peripheral museum with a nevertheless important collection of ancient items, wished to increase its visibility and digital presence in order to become more known and attract new visitors. Among the different solutions designed and implemented, we also designed a series of games of different kinds (i.e. mini vs complex games) for different purposes, like profiling of potential visitors and advertising the venue in social media. Based on lessons learnt from physical games played at museums of the same type in the same region, we designed and implemented a museum escape game. The game is presented here, to provide implementation details regarding the concept, the game mechanics, the interface design, the technical details, as well as the game art. We conclude with primary user testing and future steps that include plans for creating museum escape games with different technologies, like augmented reality and virtual reality.
机译:一个周边博物馆,仍然是一个重要的古代物品集合,希望增加其可见性和数字存在,以便变得更加着名和吸引新的访客。在设计和实施的不同解决方案中,我们还为不同的目的设计了一系列不同类型的游戏(即迷你VS复杂游戏),例如潜在访客的分析,并在社交媒体上广告场地。根据在同一地区的相同类型博物馆中播放的物理游戏的经验教训,我们设计并实施了博物馆逃脱游戏。该游戏在这里展示,提供有关概念,游戏机制,界面设计,技术细节以及游戏艺术的实现细节。我们得出主要用户测试和未来步骤,包括创建具有不同技术的博物馆逃脱游戏的计划,如增强现实和虚拟现实。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号