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A Serious Game for Training Patient-Centered Medical Interviews

机译:训练以患者为中心的医疗面试的严肃游戏

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摘要

This paper presents a web based serious game for medical students, which supports the training of patient-centered medical interviews. Phases of immersion (role playing) and reflection are differentiated to facilitate change of perspectives that is considered to be conducive for learning. Reflection is supported by the recording of the role play, which is enhanced by automated analysis results regarding the communication behavior of the player based on models of doctor-patient communication as well as general communication. The playability of this game was evaluated in a study with medical students.
机译:本文为医学生提供了一个基于网络的严肃游戏,它支持以患者为中心的医学访谈的训练。浸入(角色扮演)和反射的阶段有所不同,以便于改变有助于学习的观点。通过角色扮演的记录来支持反思,通过基于医患沟通模型和一般沟通模型的有关玩家沟通行为的自动分析结果,可以增强反思。在与医学生的一项研究中评估了该游戏的可玩性。

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