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The quest for the perfect perfect-maze

机译:寻求完美的完美迷宫

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In this paper, the quest for the perfect perfect-maze is performed over the search space of perfect mazes using an approach of search-based procedural content generation. Perfect maze construction is rather random with little to no control of the final product. We propose a search-based framework based on attributes or metrics of a constructed maze to provide a foundation for evaluation functions (fitness functions). Since the meaning of “perfect” is subjective and different for every designer, we allow designers to construct their own evaluation function to generate the best maze. We have also analyzed each metric's space on an exhaustive enumeration of small-sized mazes to determine allowable, and perhaps desirable, ranges for each metric. Using these metrics, an evaluation function is constructed to search for the “best” maze.
机译:在本文中,使用基于搜索的过程内容生成的方法,对完美的完美迷宫的搜索空间进行了完成。完美的迷宫建筑与最终产品没有控制很少。我们提出了一种基于构造迷宫的属性或度量的基于搜索框架,为评估功能(健身功能)提供基础。由于“完美”的含义是对每个设计师的主观和不同,因此我们允许设计人员构建自己的评估功能以产生最佳迷宫。我们还在小型迷宫的详尽枚举上分析了每个指标的空间,以确定允许的,也许是所需的,每个度量都是所需的范围。使用这些指标,构建评估函数以搜索“最佳”迷宫。

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