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Design of a pedagogic instrument for teaching software process improvement: Teaching instrument for university and business environments

机译:用于教学软件过程改进的教学工程仪的设计:大学和商业环境教学仪

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Software development organizations focus their efforts and invest resources on improving their processes and motivating their teams. The goal of this initiative is to develop high quality software products; however, some difficulties related to the learning process can be found in the dynamics interactions of the professional teams within the organization. A potential cause for these difficulties can be attributed to the use and implementation of teaching methodologies with lower levels of team member motivation. Gamification offers a possible solution for these deficiencies providing more thought-provoking environments for the learning experience. In this paper we propose a teaching instrument based on the principles of gamification to achieve a required level of motivation in teams involved in process improvement. Thus, motivation makes possible a successful implementation of the continuous improvement cycle in software development organizations.
机译:软件开发组织将其努力集中并投资于改善其流程并激励其团队的资源。这项倡议的目标是开发高质量的软件产品;然而,可以在组织中专业团队的动态交互中找到与学习过程有关的一些困难。这些困难的潜在原因可归因于使用和实施具有较低级别的团队成员动机的教学方法。 Gamification为这些缺陷提供了可能的解决方案,为学习经历提供更多的思想挑衅环境。在本文中,我们提出了一种基于游戏原则的教学工具,以实现参与过程改进的团队所需的动机水平。因此,动机可以成功地实现软件开发组织中的持续改进周期。

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