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Design of a pedagogic instrument for teaching software process improvement: Teaching instrument for university and business environments

机译:用于改进软件过程的教学仪器的设计:用于大学和商业环境的教学仪器

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Software development organizations focus their efforts and invest resources on improving their processes and motivating their teams. The goal of this initiative is to develop high quality software products; however, some difficulties related to the learning process can be found in the dynamics interactions of the professional teams within the organization. A potential cause for these difficulties can be attributed to the use and implementation of teaching methodologies with lower levels of team member motivation. Gamification offers a possible solution for these deficiencies providing more thought-provoking environments for the learning experience. In this paper we propose a teaching instrument based on the principles of gamification to achieve a required level of motivation in teams involved in process improvement. Thus, motivation makes possible a successful implementation of the continuous improvement cycle in software development organizations.
机译:软件开发组织集中精力并投入资源来改进流程和激励团队。该计划的目标是开发高质量的软件产品;但是,与学习过程相关的一些困难可以在组织内专业团队的动态互动中找到。这些困难的潜在原因可归因于团队成员积极性较低的教学方法的使用和实施。游戏化为这些不足提供了一种可能的解决方案,为学习体验提供了更多发人深省的环境。在本文中,我们提出了一种基于游戏化原则的教学工具,以使参与过程改进的团队达到所需的动机水平。因此,动机使在软件开发组织中成功实施持续改进周期成为可能。

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