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The Preternship – An Academic-Industry Partnership Model for Early Experiential Learning Experiences in Computer Science Curricula

机译:预计 - 计算机科学课程早期经验学习经验的学术界伙伴关系模型

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Herein, we present the “Preternship”, an experiential learning method for introducing industry projects in the classroom early in the CS curricula. We conduct surveys of 132 industry members and 39 faculty members, and compare the results to assess opportunity for experiential learning. Then, we present the format and post-program survey results of a Preternship for a 48-student introductory computing course and a 16student junior/senior level VLSI course, working in tandem with 27 industry Mentors, to demonstrate the potential for implementing this program early in CS curricula. The survey results show significant potential for the Preternship as a model for enhancing student skills in project planning and execution, motivating students to remain in their program, and showcase their technical and leadership potential to employers.
机译:在此,我们介绍了“普雷斯群岛”,在CS课程早期引入课堂上的行业项目的体验学习方法。我们开展132名行业成员和39名教职员工的调查,并比较结果以评估体验学习的机会。然后,我们介绍了一个48名学生介绍计算课程的票价和第16次初级/高级VLSI课程的票价的格式和课程调查结果,与27个行业导师一起工作,展示了提前实施该计划的潜力在CS课程中。调查结果表明,普雷纳斯作为提高项目规划和执行中的学生技能的模型的巨大潜力,激励学生留在其计划中,并向雇主展示他们的技术和领导潜力。

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