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Haptic Devices as Objective Measures for Motor Skill

机译:触觉设备作为运动技能的客观指标

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We have developed engaging virtual environments using haptic technology for the purpose of both understanding functional activity and restoring functionality to disabled individuals. To assess our virtual environments, we used 21 able-bodied subjects and examined their motor performance by comparing several metrics captured by the simulations to the completion time. We discovered that individuals were highly engaged during our simulation, and the motor performance across subjects improved with each repeated trial. We showed how to use motor performance metrics that can be captured by the device can accurately predict completion time. We also developed several metrics for estimating object interaction difficulty.
机译:我们已经开发了使用触觉技术的引人入胜的虚拟环境,以了解功能活动并为残障人士恢复功能。为了评估我们的虚拟环境,我们使用了21名身体健全的受试者,并通过将模拟捕获的若干指标与完成时间进行比较,检查了他们的运动表现。我们发现个人在仿真过程中参与度很高,并且每次重复试验都改善了受试者的运动表现。我们展示了如何使用设备可以捕获的电机性能指标来准确预测完成时间。我们还开发了一些指标来估计对象交互的难度。

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