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Three-dimensional skeletonization using distance transform

机译:使用距离变换三维骨架化

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Skeletonization as a tool for quantitative analysis of three- dimensional (3D) images is becoming more important, as they are more common in a number of application fields, especially in biomedical tomographic images at different scales. Here we propose a method, which computes both surface and curve skeletons of 3D binary images. The distance transform algorithm is applied to reduce a 3D object to a 2D surface skeleton, an then to a 1D curve skeleton in two phases. In surface skeletonization, 6-connectivity is used in distance transform; while in curve skeletonization, 18-connectivity is used in computing distance transform. Some examples are discussed to illustrate the algorithm.
机译:作为三维(3D)图像的定量分析的骨骼化的骨架化变得越来越重要,因为它们在许多应用领域中更常见,特别是在不同尺度的生物医学断层图像中。在这里,我们提出了一种方法,它计算3D二进制图像的表面和曲线骨架。遥控算法应用于将3D对象减少到2D表面骨架,然后在两个阶段中的1D曲线骨架。在表面骨架中,在距离变换中使用6个连接;在曲线骨架中,在计算距离变换中使用18个连接。讨论了一些示例以说明算法。

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