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Raptor: Sketching Games with a Tabletop Computer

机译:猛禽:用台式计算机草绘游戏

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Game sketching is used to identify enjoyable designs for digital games without the expense of fully implementing them. We present Raptor, a novel tool for sketching games. Raptor shows how table-top interaction can effectively support the ideation phase of game design by enabling collaboration in the design and testing process. Raptor heavily relies on simple gesture-based interaction, mixed-reality interaction involving physical props and digital artifacts, Wizard-of-Oz demonstration gameplay sketching, and fluid change of roles between designer and tester. An evaluation of Raptor using seven groups of three people showed that a sketching tool based on a tabletop computer indeed supports collaborative game sketching better than a more traditional PC-based tool.
机译:游戏草图用于识别数字游戏的令人愉悦的设计,而无需完全实施它们。我们介绍了Raptor,这是一种用于素描游戏的新颖工具。 Raptor展示了桌面交互如何通过在设计和测试过程中实现协作来有效地支持游戏设计的构思阶段。 Raptor高度依赖于基于手势的简单交互,涉及物理道具和数字人工制品的混合现实交互,Oz向导演示游戏玩法草图以及设计人员和测试人员之间角色的流畅变化。对Raptor进行的由七个三人一组组成的评估显示,基于台式计算机的素描工具确实比基于PC的传统工具更好地支持协作游戏素描。

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