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Raptor: Sketching Games with a Tabletop Computer

机译:猛禽:用桌面计算机勾画游戏

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摘要

Game sketching is used to identify enjoyable designs for digital games without the expense of fully implementing them. We present Raptor, a novel tool for sketching games. Raptor shows how table-top interaction can effectively support the ideation phase of game design by enabling collaboration in the design and testing process. Raptor heavily relies on simple gesture-based interaction, mixed-reality interaction involving physical props and digital artifacts, Wizard-of-Oz demonstration gameplay sketching, and fluid change of roles between designer and tester. An evaluation of Raptor using seven groups of three people showed that a sketching tool based on a tabletop computer indeed supports collaborative game sketching better than a more traditional PC-based tool.
机译:游戏素描用于识别数字游戏的乐趣设计,而无需充分实现它们。我们呈现猛禽,这是一个用于素描游戏的新型工具。 Raptor通过在设计和测试过程中启用协作,桌面交互如何通过启用协作,有效地支持游戏设计的展示阶段。猛禽严重依赖于简单的手势,涉及物理道具和数字工件的混合现实交互,oz-oz-of-oz展示演示游戏草图,以及设计师和测试人员之间的角色流体变化。使用七组三人进行猛禽的评估表明,基于桌面计算机的草图工具确实支持比更传统的基于PC的工具更好的协作游戏。

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