首页> 外文会议>International Conference on Human-Computer Interaction(HCI International 2007); 20070722-27; Beijing(CN) >Watch, Press, and Catch - Impact of Divided Attention on Requirements of Audiovisual Quality
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Watch, Press, and Catch - Impact of Divided Attention on Requirements of Audiovisual Quality

机译:观看,新闻和采访-注意力分散对视听质量要求的影响

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Many of today's audiovisual application systems offer some kind of interactivity. Yet, quality assessments of these systems are often performed without taking into account the possible effects of divided attention caused by interaction or user task. We present a subjective assessment performed among 40 test subjects to investigate the impact of divided attention on the perception of audiovisual quality in interactive application systems. Test subjects were asked to rate the overall perceived audiovisual quality in an interactive 3D scene with varying degrees of interactive tasks to be performed by the subjects. As a result we found that the experienced overall quality did not vary with the degree of interaction. The results of our study make clear that in the case where interactivity is offered in an audiovisual application, it is not generally possible to technically lower the signal quality without perceptual effects.
机译:当今的许多视听应用系统都提供某种交互性。然而,通常在不考虑由交互或用户任务引起的注意力分散的可能影响的情况下执行这些系统的质量评估。我们提出了对40个测试对象进行的主观评估,以调查分散注意力对交互式应用系统中视听质量感知的影响。要求测试对象对交互式3D场景中总体感知的视听质量进行评估,并由对象执行不同程度的交互任务。结果,我们发现,体验到的总体质量不会随交互程度的变化而变化。我们的研究结果表明,在视听应用程序中提供交互性的情况下,通常不可能在没有感知效果的情况下从技术上降低信号质量。

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